In this tile placement game, players draw and place tiles to build roads, farms and cities. After placing at tile, the player can then choose to place one of their meeples. Depending on where the player places their meeple it will have a diffent role – meeples on a city are knights, on the road they are robbers, on the grass area means they are farmers and if placed in a cloister the meeple is a monk.
Points are scored based on the size of the area that a player’s meeple occupies – and only one player’s meeple can occupy any single tile type (e.g. only one farmer on a connected area of grass fields) unless the tiles connect claimed areas, whereby the players share the points.
Points are scored during the game and as well as at the end. For example if a player has a meeple in a city, they score 2 points per connected city tile, and then an additional point at the end of the game per tile.
Carcassonne is one of the most popular gateway games, as the rules are simple to teach and it is quick to play with few component. Additionally, no players are disqualified, meaning everyone can play through to the end of the game.
Whilst there is a large element of luck – driven by the random drawing of tiles – you can still apply different tactics throughout the game to improve your chances of winning.